Online compatible : Yes – This game should be easily played online. Make sure that all students have copies of the appendix before class and that they have pens or pencils ready. The only difficulty would be checking that no-one is cheating, but this game is for older students. At this age you can usually trust your students more.
Age group : Best played with students aged 12 and over
Give copies of Appendix E to each student. Have students pick 7 random letters of the alphabet and write them on the blank spaces next to “letter” of each of the columns on the chart. Explain to students that they will have 3 minutes to complete the chart with examples of each catagory that begin with each of the letters, so if you were using the “category example sheet”and the letter for the first column was T, the country could be Tunisia, the animal could be tiger, the food could be tomato, etc. After 3 minutes have passed have students share their answers. If two or more students have the same answer for a box they will recieve no points, but if an answer is unique and correct the student receives a point. The winner is the student who has the most points in total.
Here is an example of a game that is a great way to get students thinking back to classes gone by. Use the blank sheet of Appendix E and change the topics to ones that have been studied in previous classes, then just let the competitive nature of the game unobtrusively nudge students to recall what they have learned. Students that win the game will be motivated by their victory, and students who lose will want to study harder to win the next game.
PERMISSION IS GIVEN TO EDIT AND PRINT THE APPENDICES FOR USE IN THE CLASSROOM.